Toys

Toys are obstacles that are scattered around Ruby's house and in the Blacklands Manor Orphanage. Avoiding toys is necessary, since touching one can make noise and attract unwanted attention.

Description
TOYS MAKE NOISE

If only Ruby had listened to her parents and tidied her toys away. Be sure to jump over the toys scattered around the house, setting them off could attract unwanted attention...

Mechanics
Ruby will need to jump over toys scattered throughout her house in order to avoid setting them off. If Ruby sets off a toy, it will make noise that will attract the attention of Mr. Hopp, forcing Ruby to quickly hide to prevent him from finding her.

Esther will be in a similar situation with the toys scattered throughout the Blacklands Manor Orphanage. Should Esther set off a toy, it will make noise and move a short distance across the floor.

Ruby's house

 * Brown teddy bear (Squeak)
 * Green train (Choo-choo)
 * Red telephone (Ring)
 * Doll ("Mama!")
 * Toy soldier (*radio static "Go, go go!" *radio static)
 * Red race car (2 car honks)
 * Yellow car (honk)
 * Blue car (honk)
 * Blue elephant plush (elephant sound)
 * Pink piggy bank (oink)
 * Pink frying pan (frying pan noise, could be compared to strumming a guitar)
 * Robot-like toy (plays a rendition of the beginning of "At Doom's Gate" from the Doom series when picked up)
 * Green toy soldier (*radio static "Go, go, go!" *radio static)

Blacklands Manor Orphanage
To be added...

Trivia

 * Throughout the game, counting the toys, a total of 21 toys exist in Ruby's house.
 * The only toy in Ruby's house that doesn't seem to attract Mr. Hopp is the clown toy that can be found in the foyer hall when the Tape Recorder has not been found yet.
 * Unlike the toys in Blacklands Manor Orphanage, toys in Ruby's house did not move when set off.